glTF to MP4: convert a 3D model to video

glTF is a 3D format, and MP4 is a video. Getting from one to the other means rendering: placing a camera, lighting the scene, and drawing every frame. Shotona does all three in your browser and encodes the frames straight to an H.264 MP4, so you never install Blender or upload the file.

Quick version

  1. Open the Shotona editor.
  2. Drag your .gltf (with its .bin and textures) or .glb onto the preview.
  3. Pick a camera move and a light, or a style that sets both.
  4. Click Export MP4.

glTF vs. GLB

A .gltf file is JSON that points to separate files for geometry (.bin) and textures (.png, .jpg). A .glb packs all of that into one binary file. Shotona accepts both. With a .gltf, drop the whole folder or select every file at once, otherwise the textures will be missing. Draco-compressed meshes are supported too.

What ends up in the video

Output settings

Why render instead of using an AI video tool?

AI video generators produce a new interpretation of your product each time, so details drift between frames and between clips. Rendering the model itself keeps the exact geometry and colors. Shotona's renders are also deterministic: the same model and settings give the same frames every time, so a re-export never surprises you.

Troubleshooting

Convert your model now. Free, in your browser, and nothing is uploaded.

Open the editor